The whole app, from one desk

Otterwright is a one-person software studio. I design apps for iPhone, Android, desktop and the web, and then I build them myself.

  1. 01Your idea arrives
  2. 02I build it
  3. 03It ships

From first call to launch day

You talk to me, the one writing the code, from the first call to the store listing.

  1. Day 1

    A call, then a plan

    Talk me through the idea. You get a written plan, in weeks, the same day.

  2. Week 1

    Screens you can tap

    A clickable design on your own phone before any production code.

  3. Fridays

    A build and a note

    Install the latest build, and read what I changed and what comes next.

  4. Launch

    Shipped, in your name

    Store listings, release, and the code and accounts handed over to you.

How long would your app take?

What are you building?
How big is it?
Does it need any of these?

Estimated time

2–5weeks

iPhone + Android, full product with sign-in and accounts.

If it starts
Next Monday
It lands
In 2–5 weeks
Closest shipped
Reva, iPhone
Send this estimate

The calculator I use for real quotes. Calendar weeks, design included.

Start a project

Write a few lines about the app. Every email comes to me, the founder, and I answer each one myself.

hello@otterwright.com